Grade 2-3 Learning Path: Junior Developer
2-18 Months
34-214 Classes
1-on-1 or Small Group
Multi-Platform Coding
Applied AI Learning
Starting from
AED 55
- Program Overview
What Your Child Will Learn
Our Grade 2-3 program builds on foundational skills to introduce multi-platform coding, applied AI, and real app development.
Multi-Platform Coding
Master Scratch, Sprite Lab, and App Lab
Applied AI
Train ML models with Teachable Machine
App Development
Build real apps with App Lab & App Inventor
Digital Citizenship
Online safety and responsible tech use
Prerequisites
No prior coding experience required for the Cadet track. Students who completed KG-1 can start at Captain level. A laptop or desktop computer is recommended. Some AI features require a webcam.
- Choose Your Pathway
Three Pathways, One Goal
Choose the learning journey that best fits your child’s interests.
Coding + AI
Game design, app development, and AI integration
- 214 Sessions
- 11 Modules
- 4 Tiers
- Scratch
- App Lab
- Tinkercad
- Roblox
- Gen AI
Robotics + AI
Electronics, micro:bit, and AI-powered robotics
- 74 Sessions
- 6 Modules
- 3 Tiers
- micro:bit
- MakeCode
- CreateAI
- Sensors
- Servo Motors
- Selected
Combined Path
Complete STEAM: Coding + Robotics + AI
- 158 Sessions
- 10 Modules
- 4 Tiers
- Scratch + AI
- micro:bit
- App Inventor
- Gen AI
- Robots
- Progressive Learning
How the Learning Path Works
Foundation
34 Sessions – Cadet
Minecraft coding, digital citizenship, and complete Sprite Lab game design for first-time coders.
Game Design
58 Sessions – Captain
Complete Sprite Lab mastery plus Scratch programming with AI concepts.
Applied AI
106 Sessions – Colonel
Advanced AI with Teachable Machine plus real app development with App Lab.
Full Stack
214 Sessions – General
Mobile apps, Design Thinking, 3D Design, Roblox, and Generative AI creativity.
This learning path grows with your child — from playful exploration to confident creation.
- Skill Development
How Skills Grow Over Time
“I follow instructions”
“I design & create”
“I build & innovate”
Multi-platform coding
AI & machine learning
App development
Problem-solving
Digital creativity
Cadet Track
Coding + Electronics foundations
- 48 Sessions
- 4-6 months
- STEAM Foundations
Curriculum Modules
Module 1: Scratch & AI Fundamentals
- Core Coding
Sessions 1-24: Scratch + AI Basics
- Scratch interface and block coding
- Game logic & broadcasts
- AI concepts introduction
- Speech recognition integration
- Emotion detection basics
- AI-powered game mechanics
Module 2: Fun with Electronics
- Core Coding
Sessions 25-36: Electronics Foundations
- LED & breadboard basics
- Push buttons & switching
- Series & parallel circuits
- Resistors & voltage division
- Light sensors (LDR)
- Capstone: Smart Electronics Project
Module 3: Micro:bit for Beginners
- Core Coding
Sessions 37-48: Micro:bit Foundations
- LED animations & patterns
- Button-based inputs
- Motion & shake gestures
- Light & temperature sensors
- Sound & music control
- Capstone: Interactive micro:bit Project
Learning Outcomes
Master Scratch programming with AI
Build and debug simple circuits
Program micro:bit LED animations
Understand AI fundamentals
Create interactive projects
Projects & Milestones
Mini Projects
AI Voice Game
Speech-controlled Scratch game
LED Traffic Light
Working traffic light circuit
Micro:bit Name Badge
Scrolling LED display
Final Project
STEAM Foundations Showcase
Combine coding and electronics skills in an integrated project
Captain Track
Applied AI + Game Development
- 84 Sessions
- 7-10 months
- STEAM Developer
Curriculum Modules
Modules 1-3: Cadet Track Foundation
- Core Coding
All Cadet Modules Included
- Scratch & AI Fundamentals (24 sessions)
- Fun with Electronics (12 sessions)
- Micro:bit for Beginners (12 sessions)
Module 4: Advanced Scratch & Applied AI
- Core Coding
Sessions 49-72: Applied AI
- Training custom ML models
- Image and sound recognition
- Face sensing and gesture controls
- Arcade and racing games
- AI ethics and responsible use
Module 5: Micro:bit Games
- Core Coding
Sessions 25-36: Game Development
- LED game mechanics
- Accelerometer-based games
- Scoring systems with variables
- Multi-round gameplay
- Sound effects & music
Learning Outcomes
Apply AI in practical projects
Design interactive games across platforms
Use Teachable Machine for ML
Create games with scoring and sound
Master applied AI concepts
Projects & Milestones
Mini Projects
AI Image Classifier
Gesture-Controlled Game
AI-powered game controls
Micro:bit Tilt Maze
Accelerometer navigation
Final Project
STEAM Developer Showcase
A comprehensive project combining AI programming with micro:bit games
Colonel Track
Mobile Apps + IoT + Machine Learning
- 132 Sessions
- 12-15 months
- STEAM Creator
Curriculum Modules
Modules 1-5: Captain Track Foundation
- Core Coding
All Captain Modules Included
- Scratch & AI Fundamentals (24 sessions)
- Fun with Electronics (12 sessions)
- Micro:bit for Beginners (12 sessions)
- Advanced Scratch & Applied AI (24 sessions)
- Micro:bit Games (12 sessions)
Module 6: MIT App Inventor + AI
- Core Coding
Sessions 85-108: Mobile App Development
- App Inventor interface and components
- Building mobile user interfaces
- Working with device sensors
- Creating AI-powered chatbots
- Publishing and sharing apps
Module 7: Micro:bit Applications
- Core Coding
Sessions 109-133: Advanced Applications
- Music & soundscapes
- Wearable step counters
- Radio communication between devices
- Temperature monitoring stations
- Data logging & IoT concepts
Module 8: AI & Machine Learning with micro:bit
Sessions 134-142: AI Integration
- CreateAI platform basics
- Training gesture recognition models
- Pose detection integration
- Smart automation projects
Learning Outcomes
Build and publish mobile apps
Create IoT and wearable projects
Apply AI & ML to physical computing
Design advanced sensor applications
Complete full-stack STEAM projects
Projects & Milestones
Mini Projects
AI Chatbot App
Mobile AI assistant
Wearable Step Counter
Fitness tracker project
AI Gesture Controller
ML-powered controls
Capstone Project
STEAM Creator Showcase
General Track
Complete STEAM + GenAI Mastery
- 158 Sessions
- 16-20 months
- Junior STEAM Master
Curriculum Modules
Modules 1-8: Colonel Track Foundation
- Core Coding
All Colonel Modules Included
- Scratch & AI Fundamentals (24 sessions)
- Fun with Electronics (12 sessions)
- Micro:bit for Beginners (12 sessions)
- Advanced Scratch & Applied AI (24 sessions)
- Micro:bit Games (12 sessions)
- MIT App Inventor + AI (24 sessions)
- Micro:bit Applications (25 sessions)
- AI & Machine Learning (9 sessions)
Module 9: Generative AI Creativity
Sessions 143-154: Generative AI
- Introduction to AI text generation
- AI image creation with prompts
- Prompt engineering techniques
- AI-powered storytelling
- No-code game creation with AI
Module 10: Sensors in Robots
- Core Coding
Sessions 155-158: Robotics Capstone
- Servo motor control
- Distance & proximity sensors
- Line following basics
- Autonomous robot project
Learning Outcomes
Master generative AI tools
Design autonomous robots
Complete full STEAM mastery
Build portfolio-ready projects
Lead innovation projects
Projects & Milestones
Mini Projects
AI Storybook
AI-illustrated children’s story
Line Following Robot
Autonomous navigation
Innovation Project
Combined STEAM showcase
Capstone Project
Junior STEAM Master Showcase
- Frequently Asked Questions
Grade 2-3 Program FAQs
Grade 2-3 introduces text-based concepts alongside block coding, more complex game design with multiple platforms (Scratch, App Lab), and applied AI through Teachable Machine. Children learn to code across multiple environments and create more sophisticated projects.
No prior experience is required! The Cadet track starts with Minecraft coding and basic concepts. If your child has completed our KG-1 program, they can transition smoothly to the Captain or higher tracks.
Most activities work on a laptop or desktop computer. Some AI features require a webcam. Minecraft Education requires installation (we provide guidance). Tablets can be used for certain activities but computers are recommended.
Children learn AI concepts hands-on through Teachable Machine (training image/sound classifiers) and integrating AI into their games. They understand how AI learns from data while creating practical, fun projects.
Sprite Lab is great for game basics with visual coding. Scratch offers more advanced game logic and AI integration. App Lab introduces real app development with UI design and data handling. Together, they provide comprehensive coding literacy.
- Try Before You Commit
What happens in a free trial?
- Live 45-minute class with an instructor
- Sample coding activity
- No payment required
- Skill & interest evaluation
- Personalized learning path recommendation
Ready to Build Real Applications?
Book a free Advanced Python trial class and see your child create real-world projects with expert guidance.
We’ll contact you on WhatsApp to confirm your trial class